Literaturliste

Anzahl der Treffer: 160
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Knauf, Rainer; Sakurai, Yoshitaka; Takada, Kohei; Tsuruta, Setsuo
Personalizing learning processes by data mining. - In: IEEE 10th International Conference on Advanced Learning Technologies (ICALT), 2010, (2010), S. 488-492

A modeling approach for learning processes is utilized to process, evaluate and refine them. A formerly-developed concept called storyboarding has been applied at Tokyo Denki University (TDU) to model the various curricula for students to progress in their studies. Along with this particular storyboard, we developed a data mining technology to estimate chances for success for the students following each curricular path. This paper introduces a concept of personalized data mining by learner profiling. The learner profile represents the students individual properties, talents and preferences constructed through mining personal log data



http://dx.doi.org/10.1109/ICALT.2010.141
Gonzalez, Avelino J.; Knauf, Rainer; Knauf, Rainer *1963-*; Jantke, Klaus P.;
Composing tactical agents through contextual storyboards. - In: Crossing borders within the ABC, (2010), S. 583-588

This paper presents the novel use of storyboards for composing, organizing and visualizing tactical agents designed to serve as computer generated forces. These tactical agents represent enemy forces that ac and react to trainee actions and are specifically used here to populate military training scenarios. The tactical agents are based on the Context-based Reasoning human behavior representation paradigm. This application of storyboards facilitates the use and visualization of the contextual elements that make up the composed agents. The use of the approach is described and an informal qualitative evaluation is conducted.



http://www.db-thueringen.de/servlets/DocumentServlet?id=17169
Batarseh, Feras; Gonzalez, Avelino J.; Knauf, Rainer;
Validation of knowledge-based systems through CommonKADS. - In: Crossing borders within the ABC, (2010), S. 577-582

This paper defines a method that can be used for validating knowledge-based systems (KBS) throughout their entire lifecycle. Method's name is MAVERICK. It stands for Method for Automated Validation Embedded into the Reusable and Incremental CommonKADS. The lack of suitable, rigorous and general validation methods has become a serious obstacle to user acceptance of KBS for critical applications. In spite of recent significant advances in validation of KBS, it still remains an open problem. The ideas presented in this paper are based on the concept that validation should be performed in a structured and guided manner, integrated within a knowledge-based systems' lifecycle development method.. We define an incremental validation method for KBS based on extracting test cases from CommonKADS. Furthermore, we introduce our method for reducing the number of test cases and thus reducing validation's effort and cost.



http://www.db-thueringen.de/servlets/DocumentServlet?id=17166
Knauf, Rainer; Sakurai, Yoshitaka; Takada, Kohei; Tsuruta, Setsuo
Validation of a data mining method for optimal university curricula. - In: Crossing borders within the ABC, (2010), S. 571-576

The paper deals with modeling, processing, evaluating and refining processes with humans involved like learning. A formerly developed concept called storyboarding has been applied at Tokyo Denki University to model the various ways to study at this university. Along with this storyboard, we developed a data mining technology to estimate success chances of curricula. Here, we introduce a validation method for this technology and its results. Further, we discuss chances to improve these results by implementing a formerly introduced learner profiling concept that represents the students individual properties, talents and preferences for personalized data mining.



http://www.db-thueringen.de/servlets/DocumentServlet?id=17165
Sakurai, Yoshitaka; Kinshuk; Takada, Kouhei; Knauf, Rainer; Tsuruta, Setsuo
Enriched cyberspace through adaptive multimedia utilization for dependable remote collaboration. - In: IEEE 24th International Conference on Advanced Information Networking and Applications workshops (WAINA), 2010, ISBN 978-1-4244-6701-3, (2010), S. 61-67

Due to the geographical distribution, different cognitive capacity, and different domain competency of workers or learners, many misunderstandings can occur during distributed remote collaboration, leading to inefficient discussions and undesired results. To make remote collaboration more efficient and dependable, enriching cyberspace through adaptively utilizing is proposed and evaluated. This assesses situations of remote users through information fusion of multiple biological sensors and the related contexts such as user profiles. Transmitting and using such information, the system adaptively supports the distributed remote collaboration by stressing, warning, and presenting keywords/summaries in multimedia. Effects of presenting keywords/summaries adaptively depending on situations and cognitive profiles of remote members are evaluated as to the decrease of not-/misunderstanding possibilities during the explanation on the Cyberspace. The evaluation demonstrates the feasibility and usefulness of the proposed method.



http://dx.doi.org/10.1109/WAINA.2010.106
Knauf , Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo; Jantke, Klaus P.
Modeling didactic knowledge by storyboarding. - In: Journal of educational computing research, ISSN 1541-4140, Bd. 42 (2010), 4, S. 355-383

The current state of affair in (not only e-) learning systems suffers from a lack of an explicit and adaptable didactic design. Students complain about the insufficient adaptability to the learners'needs. Learning content and services need to reach their audience according to their different prerequisites, needs, and different learning styles and conditions. A way to overcome such deficiencies is (semi-)formally representing the didactic design. A modeling approach, storyboarding, is introduced here. Storyboarding is setting the stage to apply Knowledge Engineering Technologies to verify, validate the didactics behind a learning process. As a vision, didactics can be refined according to revealed weaknesses. Furthermore, successful didactic patterns can be inductively inferred by analyzing the particular knowledge processing and its alleged contribution to learning success.



http://dx.doi.org/10.2190/EC.42.4.a
Knauf, Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo
Personalization in learning by knowledge engineering with didactic knowledge. - Online-Ressource (PDF-Datei: 9 S., 295,6 KB)Publ. entstand im Rahmen der Veranst.: 7th Conference on Computer Methods and Systems (CMS '09), November 26 - 27, 2009, Krakow, Poland

The paper proposes an approach to model, process, evaluate and refine learning processes. A formerly-developed concept to visualize learning paths called storyboarding has been applied at Tokyo Denki University (TDU) to model the various curricula for students to progress in their studies at this university. Along with this storyboard, we developed a data mining technology to estimate chances for success for the students following each curricular path. This paper introduces a concept (we call "personalized data mining") of learner profiling. This learner profile represents the students' individual properties, talents and preferences constructed through mining personal log data.



http://www.db-thueringen.de/servlets/DocumentServlet?id=15577
Sakurai, Yoshitaka; Dohi, Shinichi; Tsuruta, Setsuo; Knauf, Rainer
Modeling academic education processes by dynamic storyboarding. - In: Journal of educational technology & society, ISSN 1436-4522, Bd. 12 (2009), 2, S. 307-333

In high level education such as university studies, there is a flexible but complicated system of various subject offers, enrollment rules such as particular subjects' combinations, and prerequisites necessary for taking particular subjects. Each of those should be matched with students' learning needs and desires that change dynamically depending on such as their attainment status in the previous semester. Students need assistance in such a jungle of their dynamically changing opportunities and limitations at today's universities. To cope with this problem, it is proposed that a new storyboard concept developed originally only for teaching each subject can be adapted, through almost only conceptual extension, to modeling universitys high level academic education process that combines various subjects complicatedly and dynamically. Namely, dynamic storyboarding for academic education is newly proposed to assist university students in developing, maintaining, and evaluating curricula. This storyboarding is based on the idea of semi-formally representing, processing, evaluating and refining didactic knowledge, and more appropriate in managing high level education than general Artificial Intelligence knowledge representations such as frames. This is because the structure of dynamic storyboarding is driven by the (e.g. semi-formal and multilayered) nature of didactic knowledge in dynamic and complicated university education. As a result of feasibility study, the proposed storyboarding was found to be utilized for supplementing an academic educational system called Dynamic Learning Needs Reflection System (DLNRS) of the School of Information Environment (SIE) of Tokyo Denki University (TDU) in Japan. Concretely speaking, didactic knowledge such as shown in curriculum of flexible but complicated DLNRS was proved to be easily and clearly represented by dynamic storyboarding. This contributes to efficient assistance of students' dynamic learning activities through its support on such as overview and correction of their own editing individual curriculum in the jungle of dynamically changing opportunities and limitations in university studies.



http://nbn-resolving.de/urn:nbn:de:gbv:ilm1-2016200118
Knauf, Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo
Knowledge engineering technologies for learning processes. - Online-Ressource (PDF-Datei: 10 S., 295,6 KB)CD-ROM-Ausg.: Education and technology for a better world : 9th WCCE, IFIP World Conference on Computers in Education, Bento Gon¸calves, Brazil, 27 - 31 July, 2009 ; proceedings / [ed.: Ian Setwood ...] - [S.l.] : WCCE, 2009. - ISBN 978-3-901882-35-7, insges. 10 S.

Generally, learning systems suffer from a lack of an explicit and adaptable didactic design. Since e-learning systems are digital by their very nature, their introduction rises the issue of modeling the didactic design in a way that implies the chance to apply AI Techniques. A previously introduced modeling approach called storyboarding is setting the stage to apply Knowledge Engineering Technologies to verify and validate the didactics learning processes. Moreover, didactics can be refined according to revealed weaknesses and proven excellence. Successful didactic patterns can be explored by applying Mining techniques to the various ways students went through the storyboard and their associated level of success.



http://www.db-thueringen.de/servlets/DocumentServlet?id=15579
Knauf, Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo; Takada, Kouhei; Dohi, Shinichi
Personalized curriculum composition by learner profile driven data mining. - In: IEEE International Conference on Systems, Man and Cybernetics, 2009, ISBN 978-1-4244-2793-2, (2009), S. 2068-2073

The paper is focused on modeling, processing, evaluating and refining processes with humans involved like (not only, but also e-) learning. A formerly developed concept called storyboarding has been applied at Tokyo Denki University (TDU) to model the various ways to study at this university. Along with this storyboard, we developed a Data Mining Technology to estimate success chances of curricula. Here, we introduce a learner profiling concept that represents the students’ individual properties, talents and preferences personalized data mining.



http://dx.doi.org/10.1109/ICSMC.2009.5346317