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Veröffentlichungen der Fakultät für Wirtschaftswissenschaften und Medien ab 2015

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Rothenberger, Liane; Pratt, Cornelius B.;
Globalization as a trend for journalism. - In: The Routledge handbook of religion and journalism. - Abingdon, Oxon : Routledge, (2021), insges. 16 S.

Fechner, Frank;
§ 30 Nachweis der Rechtmäßigkeit der Einfuhr. - In: Kulturgutschutzgesetz. - Baden-Baden : Nomos, (2021), S. 316-322

Fechner, Frank;
§ 29 Ausnahmen vom Einfuhrverbot. - In: Kulturgutschutzgesetz. - Baden-Baden : Nomos, (2021), S. 310-316

Fechner, Frank;
§ 28 Einfuhrverbot. - In: Kulturgutschutzgesetz. - Baden-Baden : Nomos, (2021), S. 288-310

Fechner, Frank;
Kuturgutschutz in Deutschland: ein historischer Rückblick. - In: Kulturgutschutzgesetz. - Baden-Baden : Nomos, (2021), S. 56-69

Decken, Kerstin von der; Fechner, Frank; Weller, Matthias; Birk, Silke;
Kulturgutschutzgesetz
1. Auflage. - Baden-Baden : Nomos, 2021. - 640 Seiten. . - (NomosKommentar) ISBN 978-3-8487-3746-8
- Literaturverzeichnis (Seite 27-47), Literaturangaben und Index

Söllner, Fritz;
Wissenschaft in Zeiten politischer Korrektheit - Bemerkungen zur Causa Klauk. - In: Wirtschaftspsychologie. - Lengerich : Pabst Science Publ., ISSN 1615-7729, Bd. 22 (2020), 2, S. 65-69

Elbehery, Mostafa; Weidner, Florian; Broll, Wolfgang;
Haptic space: the effect of a rigid hand representation on presence when interacting with passive haptics controls in VR. - In: 19th International Conference on Mobile and Ubiquitous Multimedia : proceedings : Nov 22 - Nov 25, 2020, Essen, Germany.. - New York, New York : The Association for Computing Machinery, (2020), S. 245-253

Many virtual reality (VR) applications rely on passive haptics where virtual objects have a real counterpart that provides tactile feedback. In addition to that, many VR applications do not provide accurate hand representations, especially when there is a high chance of occlusion as this makes vision-based tracking problematic. Hence, we investigated how a simple hand representation affects user experience and presence when interacting with passive haptic controls in a virtual environment. We report on a between-subject user study where N = 45 participants experienced one of three conditions (no hands at all, hands represented as a rigid 3D model, and hands represented as a rigid 3D model with a snapping mechanism). Our results indicate that a simple hand representation using a 3D model of hands paired with a snapping mechanism significantly increases presence and user experience. That indicates that this simple and low-cost technique is effective to improve the VE as a whole. This, in return, provides a chance for improvement for many VR applications with passive haptics.



https://doi.org/10.1145/3428361.3428388
Kowert, Rachel; Domahidi, Emese; Quandt, Thorsten;
Networking and other social aspects of technology use: past developments, present impact, and future considerations. - In: The Oxford handbook of digital technologies and mental health. - New York, NY : Oxford University Press, (2020)

Meier, Adrian; Domahidi, Emese; Günther, Elisabeth;
Computer-mediated communication, psychological well-being, and psychopathological symptoms: a computational scoping review of an interdisciplinary field. - In: The Oxford handbook of digital technology and society. - New York : Oxford University Press, (2020), S. 79-110