Next-Generation Applications - Interaktive Studienpläne der TU Ilmenau
Die Interaktiven Studienpläne sind ein Informationsangebot zu den Studiengängen der TU Ilmenau.
Die rechtsverbindlichen Studienpläne entnehmen Sie bitte den jeweiligen Studien- und Prüfungsordnungen (Anlage Studienplan).
Alle Angaben zu geplanten Lehrveranstaltungen finden Sie im elektronischen Vorlesungsverzeichnis.
Bitte beachten Sie, dass auf dieser Seite keine Aktualisierungen mehr vorgenommen werden. Alle Module und Studienpläne ab der PO-Version 2021 (Bachelor- und Master-Studiengänge) sind ab sofort im Campus-Portal erreichbar.
| Modulinformationen zu Next-Generation Applications im Studiengang Master International Business Economics 2021 | |
|---|---|
| Modulnummer | 200821 |
| Prüfungsnummer | 2500578 |
| Fakultät | Fakultät für Wirtschaftswissenschaften und Medien |
| Fachgebietsnummer | 2557 (Virtuelle Welten - Digitale Spiele) |
| Modulverantwortliche(r) | Prof. Dr. Wolfgang Broll |
| Turnus | Sommersemester |
| Sprache | English |
| Leistungspunkte | 5 |
| Präsenzstudium (h) | 22 |
| Selbststudium (h) | 128 |
| Verpflichtung | Wahlmodul |
| Abschluss | alternative Prüfungsleistung |
| Details zum Abschluss | • Amount of partcipation in group discussions a spart of a regular seminar attendance (optional, up to 10% bonus) • Quality oft he oral presentations of intermediate and final results (20%) • Quality of research (experimental study, application design and/or realization) and ist presentation in the scientific paper (60%) • Quality of peer reviews (20%) • Videos, prototypes, creation of individual complex test enviroment etc. (optional, up to 20% bonus) |
| Link zum Moodle-Kurs | AI" title="Link zum Moodle-Kurs" target="_blank">https://moodle2.tu-ilmenau.de/enrol/index.php?id=619">AI |
| Lehrende | Prof. Dr. Broll, Wolfgang |
| Anmeldemodalitäten für alternative PL oder SL | Dieses Modul enthält mindestens eine alternative semesterbegleitende Abschlussleistung. Bitte beachten Sie, dass diese in der Regel schon zu Beginn des Semesters, in dem diese angeboten wird, angemeldet werden muss. This module contains at least one alternative exam part. Please note that this must usually be registered at the beginning of the semester in which it is offered. |
| max. Teilnehmerzahl | 30 |
| Vorkenntnisse | Interest in technology driven applications. Willingness to discuss and present in English. Knowledge of programming is not required but offers by far additional opportunities for experiments. Literature (as far as required) to be announced at the first appointment. This course is primarily for master students of media and communication science and open for participants from other degree programs. |
| Lernergebnisse und erworbene Kompetenzen | The students know how to investigate a new topic and to perform a corresponding literature search. They are able to prepare a small user study or to conduct a small experiment. They are able to participate in the scientific discourse and have experience in preparing and presenting their work. They understand how to write a scientific short paper and have gained experience in doing so. Due to intensive scientific discourse as part of the seminar as well as the peer assessments of the short papers they can correctly assess and appreciate the achievements of their fellow students. They consider criticism, heed remarks and accept suggestions. They are aware of importance of informed consent and ethical issues in studies involving people and are able to apply this to their own research. |
| Inhalt | Next-generation applications, often based on new technologies provide new opportunities. While some possibilities are obvious and establish immediately, others only evolve after some time. However, in a networked global system such applications also often infer with ethical and privacy issues, often neglected in favor of new opportunities. This specialization seminar typically focuses around a certain type or a new usage of applications enabled by recent technologies. Participants of the seminar try to develop a deep understanding of the technological aspects involved and investigate into an individual research topic related to them. This allows them to examine general trends and perspectives, types of usage, implications, ethical aspects involved, privacy issues, and user acceptance, but also to create their own (novel) application concepts and ideas. While research may be based or include typical methodologies used in communication science, students are supposed to conduct experiments using the applications and technologies researched and to create their own (mock-up) videos. Ideally, such research finally is accompanied by an application prototype (which may be just a mock-up or interface prototype and also may include games). The individual research topics, the related work, and the methods selected will be presented and discussed with other participants throughout the seminar. The research will result in a research paper. Students delivering excellent research are encouraged and supported to submit their work to international workshop and conferences. The particular topic will be different in each seminar and is presented at the beginning of each term. |
| Medienformen und technische Anforderungen bei Lehr- und Abschlussleistungen in elektronischer Form | |
| Literatur | Please note that this is a container module description. Each term the course has a different, particular topic. The literature required directly depends on this particular topic of the course offered then. Thus, it cannot be announced in advance. |
| Lehrevaluation | |

