You don't just want to use media, you also want to understand how music and videos get onto your smartphone, find out how the camera and display work, and how you can move around in a virtual audiovisual space with headphones and VR glasses?
And maybe you even want to contribute to technological advancements in media engineering?
Then the Bachelor of Media Engineering is just the right degree for you!
From streaming to mobile working and new means of communication to novel ways of acquiring knowledge: media technology systems are indispensable for everything that is becoming increasingly important in society. Video conferencing reduces travel. Audiovisual systems for quality monitoring make products more durable and reduce resource consumption in Industry 4.0. Cameras and acoustic sensors are a basis for autonomous driving and sustainable mobility of the future.
In the study of media engineering, you will learn to understand, develop and network precisely these and other digital media systems from the user's point of view. You will not only learn the necessary scientific and technical basics. You will also learn how state-of-the-art audio and video technology, web technologies, machine learning and artificial intelligence work.
This is because the program combines electrical engineering, computer science and media sciences in a distinctive way: You'll learn how signals are processed to transmit information, how to program media-related software, develop computer games, or use virtual and augmented reality to combine virtual and physical reality into digital spaces. You can apply your knowledge directly in practical workshops, student projects and internships.
As a graduate of media engineering, you are ideally prepared for numerous exciting career fields in business and research - from the broadcasting, telecommunications or streaming industry to the automotive and computer games industry to manufacturers of audio, video, medical or event technology.
A special program of mentoring in self-organization, time management and learning methodologies, coaching in the fundamentals of the natural sciences to accompany your studies, and a practical media technology project will ease your transition from school to university.
Thanks to the state-of-the-art laboratories in the new Interactive Immersive Technologies Center (I3TC), you will receive state-of-the-art training at the TU Ilmenau. You will also be embedded in a research-rich environment with renowned institutes such as the Fraunhofer Institute for Digital Media Technology. This way, you can make contact with research institutions and companies at an early stage - or start your own company right away: Our start-up service offers you an individual coaching and training program.
Or you can deepen your knowledge with a broad selection of subjects in the international master's program of the same name. On our cosmopolitan campus with short distances, you can try your hand at numerous student initiatives and associations and network with other students. For example, in the FEM - Forschungsgemeinschaft elektronische Medien e. V., in Radio hsf, the oldest university radio station in Germany, or iSTUFF, the Ilmenau student television station.
Engineering fundamentals (e.g., mathematics, physics, computer science, electrical engineering, electronics, signals and systems)
Media Engineering - Core and Elective Modules (e.g. Media Technology, Video Technology, Communication Acoustics, User-Centric Engineering, Web Technologies, Project Practicum, Digital Signal Processing, Computer Animation, Neuroinformatics and Machine Learning, ...)
Media engineering - supplementary areas (mathematics and technology, media sciences, media business, Design, ...)
A mandatory basic internship is not provided. However, there are a number of practical components in the degree program that promote practical skills in addition to the acquisition of knowledge. These include internships in the basic and media technology subjects, the human-centered development project internship, the design subject, practical workshops and, of course, the bachelor's thesis. Practical experience in media technology can also be gained in student initiatives such as university radio, student television or film productions.